Stability & Systems Update

Zynix

Owner
Staff member
We’ve just rolled out a large update focused on stability, fixes, and overall game improvements. A lot of work went into the backend this time to make gameplay smoother and more reliable.

⚔️ Combat & NPC Fixes
  • Fixed an issue with Tormented Demons causing unintended 1-hit kills
  • Improved combat consistency across various NPCs
  • Fixed edge-case combat bugs affecting damage calculations
🛠️ Core Engine & Stability
  • Major backend optimizations to improve overall server performance
  • Implemented multiple safeguards to reduce server crashes
  • Improved handling of player actions and server processing
  • General engine cleanup and performance tuning
🤖 Bot Detection & Security
  • Upgraded bot detection systems
  • Improved tracking of suspicious behavior
  • Strengthened backend security and monitoring
🏠 Home Adjustments
  • Removed Sigmund NPC from upstairs at the home bank
  • Cleaned up unnecessary NPC clutter
🗝️ Skilling Changes
  • Thieving stalls at home no longer give random items
  • Improved reward consistency for thieving
💎 New Content
  • Added Vote Shards
    • Can be used on another player
    • Grants them 1 vote point per shard
    • Encourages player trading and interaction
👑 Staff Updates
  • Fixed numerous staff commands that were not functioning correctly
  • Improved reliability of moderation tools
  • Backend improvements for smoother staff operations
🔧 Miscellaneous Fixes
  • Fixed a variety of smaller bugs across the game
  • Improved system consistency in several areas
  • General polish and cleanup
This update focuses heavily on strengthening the core of Zynix to support future content and smoother gameplay.

More updates coming soon.
 

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